A way to determine the actual cause of icon-not-found state, as I cannot decipher GNOME errors or even tell if these are related to my issue.Jun 29 00:57:01 wrangler gnome-shell: Can't update stage views actor ClutterActor is on because it needs an allocation.What would be really helpful is Jun 29 00:57:01 wrangler gnome-shell: Can't update stage views actor StIcon is on because it needs an allocation. Jun 29 00:57:01 wrangler gnome-shell: Can't update stage views actor ClutterClone is on because it needs an allocation. Jun 29 00:57:01 wrangler gnome-shell: Can't update stage views actor ClutterActor is on because it needs an allocation. Jun 29 00:57:01 wrangler gnome-shell: Can't update stage views actor Gjs_ui_windowPreview_WindowPreview is on because it needs an allocation. ░░ The unit UNIT has successfully entered the 'dead' state. This may indicate that pixbuf loaders or the mime database could not be found. I cannot interpret the GNOME errors in the journal.Ĭode: Jun 29 00:56:36 wrangler gnome-shell: Could not load a pixbuf from icon theme. So, WTH is GNOME doing? I cannot find the documented process for icon discovery. And, I even checked that against a vanilla VM and those things match. desktop files reference an icon file, and the icon files exist in the expected locations. From what I find, everything is in order. The issue is that I cannot, for many hours of checking, find a detailed enough description of how icons work to troubleshoot further. I know that, when I lock the screen, even the GNOME lock screen shows broken icons, so, I'm assuming that is a good check, but maybe not. My understanding is that there is no way to tell if the issue is fixed without doing that. I also reinstalled several icon packages since this state was achieved, as suggested by some other sources. That restored me to the current state, but I cannot find the source of the remaining broken icons. The second command was the one that did the initial damage. I have since run them several more times. I ran both, although, as far as I can tell, they didn't change anything. Gtk-update-icon-cache /usr/share/icons/*The first command doesn't exist any more, and I assume was replaced with two similar commands, gdk-pixbuf-query-loaders-64 & -32. Your app is now on its way to adopting Material You.Code: gdk-pixbuf-query-loaders -update-cache That’s it! You can now start using the icon just like any other icon you’ve used in the past. Enter the path to your icon, or use the folder icon to choose the icon in your file explorer.From there, for “Asset Type”, select “Local file (SVG, PSD)”.In Android Studio, right-click on the “drawable” folder and select “New” » “Vector Asset”.You can follow the instructions linked in the flyout or follow these summarized instructions: Import the downloaded file into your Android projectįrom here all you need to do is import the downloaded drawable asset into your Android project. The downloaded drawable XML file will have your customizations applied. (You can see this for yourself by downloading an icon, changing the “Customization” sliders, downloading it again, and comparing the two files.) From here you should select the “Android” tab and click the “Download” button at the bottom of the flyout. Now here is the not-so-obvious part: When you select your icon, there will be a flyout that appears on the right edge of the screen. Select icon and download as Android drawable XML You can choose a style using the chips near the top of the page, and then use the sliders in the “Customization” sidebar to set the fill, weight, grade, and optical size that you need. The new Material Symbols icon set gives designers and developers a lot of flexibility to tweak icons to fit their needs. From there you will select the “Icons” tab at the top of the screen and you should now see the icon page, which defaults to looking at the Material Symbols icon set. Instead, you are going to download them from the Google Fonts site. Navigate to Icons on Google FontsĪ lot of Android developers are used to going into Asset Studio in Android Studio to add icons, but the new Material Symbols icons are not available there yet. However, while the process to start using them is simple, it’s not straightforward. One way you can do that is by using the new Material Symbols icon set in your application. As Google begins to roll out more support for Material You, it’s time to start thinking about leveraging the updated design system in your Android app.
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